As a collaborative studio, we designed a wearable architectural uniform that symbolises the minimalistic examination of our studies and the evaluation of Central Park as a critical incisive space within Manhattan, NYC. We absorbed the interdisciplinary qualities of the city as well as the progress of the park, examining the desire to explore space and time.
This wearable architecture also revealed the conceptual ideas of the artificial meeting the real, examining the relationship between the “artist” and the manifestation of the “sculpture” and the spatial experiences of New York City as the ability to identify how people become these spatial moments. The wearable architecture strongly symbolises this desire to explore spatial composition and form an overall identity within the city of New York.
The park dynamic creates a curious desire for these three sibling characters to explore and break the park’s boundaries. Through the exploration of the city and the cinematic summary, the characters can identify with the park, as the park has become their creator or “artist” formulating and merging these characters with the spatial composition of the Park. The characters become the artist subjects and are finally transformed, revealing their faces.